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Staff Hardware Design Engineer at Arm (Trondheim, Norway)

With a keen interest in 2D/ 3D graphics technology and/ or GPU computing, along with a high degree of technical creativity, you will demonstrate specialist skills in low power micro architecture definition and RTL implementation, including hands-on experience using state of the art tools and techniques in complex IP development projects.


  • Derive specifications from architecture requirements.

  • Specify, design and optimise complex blocks for use across multiple generations of GPU’s

  • Deliver IP blocks on time and meeting PPA targets

  • Technical leadership for a block within the GPU a project 


  • Proven experience of RTL design for GPU’s, CPU’s or DSP.

  • Repeated project experience of technically owning and executing the design and implementation of complex units or sub-systems, from specification to design sign-off.

  • Ability to quantify and make trade-offs between power, performance and area appropriately to meet the requirements of the product.

  • Ability to work with a high level of independence and schedule own work and tasks.

  • Willingness to tackle dynamic and complex technical challenges.

  • Excellent communication and written skills in English.

  • High level programming experience such as C/C++ would be desired.

  • Knowledge of verification techniques is an advantage.


  • University Degree in Computer science, Electronics engineering or Microelectronics.

  • Other science graduates will be considered with relevant experience

by via developer jobs - Stack Overflow

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