Your responsibilities:
- Use Kotlin to develop new Android version of Xpression app released on iOS
- Port program currently functioning with Metal shaders on iOS to OpenGL ES
You must have:
- Android app development experience (aiming for at least one year or equivalent)
- Development experience using shaders such as GLSL, HLSL, etc.
Great to have:
- Android app development experience using Kotlin
- Development experience using OpenGL
by via developer jobs - Stack Overflow
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