You will develop and maintain simulation tools useful for testing software from integrated robotic teams and planning and execution team. You will create simulation models, set up a simulation and tune your solution:
- Create URDF models based on hardware specifications (geometric as well as dynamic data).
- Maintain models such that real robot physical effects are also present in simulation.
- Contributes to the interfaces between the robot low-level (MCU) and high-level software.
- Model communication bridge between robot low-level and high-level software for simulation.
- Tune/tweak simulation for challenging cases such as contacts between bodies when gripper grabs an object.
You will work in a scrum-based agile development cycle. You will be working alongside founders, researchers, and engineers to design and build first-generation robotic solutions for mass consumer adoption.
You will be measured by simulation quality, quality of the models, ability to communicate with other IRT (Integrated Robotic Teams).
Experience:
- Master degree in Robotics, Computer Science, Electrical Engineering or similar.
Mandatory Requirements:
- Knowledge of simulation systems: ODE, Bullet, DART.
- Experience simulating complex systems.
- Physics (mechanics) knowledge (torques, friction forces, damping etc.).
- Sensor noise models
Preferred Requirements:
- Professional experience with robotic simulation tools, good c++ skills.
- Experience with Unity3D and Unreal engine a plus
Flexible Hours & 100% Remote Work:
These roles permit flexible working hours and are 100% remote.
Contract work or a permanent position: we can accommodate you.
by via developer jobs - Stack Overflow
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